Anonymous
Anonymous asked in Games & RecreationVideo & Online Games · 1 year ago

How come video game-based cartoons aren't popular like they use to be?

Hi. I am just a little curious about this.

Despite the fact that video games have actually been around since the 1940's (the U.S. military were the first ones to make electronic games), they weren't commercialized until the '70s and weren't popularized until the '80s.

Cartoon shows based on video games were popular back in the '80s and '90s. There were dozens of them.

In the '80s there was a Pac-Man cartoon, A series on CBS called "Saturday Supercade", which showcased cartoons based on Donkey Kong, Donkey Kong Jr., Q-Bert, Frogger, Pitfall, Kangaroo and Space Ace.

There was a cartoon show based on "Pole Position", another popular '80s video game.

At the height of Super Mario Bros. popularity in the late '80s to early '90s there were 3 cartoon shows based on games in this series- "Super Mario Bros. Super Show", "Adventures of Super Mario Bros. 3" and "Super Mario World". Around this time there was also "Captain 'N' the Game Master", which showcased games that were popular on NES at the time. "Legend of Zelda", another cartoon based on a popular Nintendo video game, was part of "Super Mario Bros. Super Show" and Link and Zelda from the Zelda games appeared on "Captain 'N' ".

There were also cartoon series in the '90s based on Sonic The Hedgehog.

There were cartoon shows based on '80s/'90s fighting games- "Street Fighter", "Double Dragon" and "Mortal Kombat".

But how come video game cartoons on TV aren't popular now?

Please help- thank you.

Update:

There's a bunch of cartoon shows and live-action shows based on video games listed here:

https://en.wikipedia.org/wiki/List_of_television_p...

The only one I know of that is/was currently on TV was "Sonic Boom" on Cartoon Network, and I was told that show's not even that popular.

Update 2:

"Sonic Boom" is a recent cartoon show based on Sonic The Hedgehog.

Update 3:

There were two movies made recently paying homage to classic video games- Disney's "Wreck-It-Ralph" which is animated, and Pixar's "Pixels" which is a live-action animated film.

Update 4:

I don't know if these two video game-based cartoon movies together did much to respark an interest in classic video games from the '70s, '80s and '90s.

Update 5:

I don't know if these two video game-based cartoon movies together did much to respark an interest in classic video games from the '70s, '80s and '90s.

Update 6:

How come video game-based cartoons aren't popular like they used to be? - FIXED.

Update 7:

I forgot there was an "Earthworm Jim" series in the '90s: https://en.wikipedia.org/wiki/Earthworm_Jim_(TV_se...

3 Answers

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  • John
    Lv 7
    1 year ago
    Favorite Answer

    most of them were really bad though, just there to sell the game. there still are some game based cartoons though such as sonic boom

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  • 1 year ago

    Part of the problem is that most of the cartoons based on video games haven't been very good, and often had very different depictions of the characters, so there wasn't much crossover appeal between the two audiences.

    For example, The Legend of Zelda cartoon had a sarcastic would-be ladies man as Link, rather than the noble silent protagonist of the video games, the show was was generally considered to be poorly written, and Link's 'Excuse me, princess!" catchphrase was widely mocked.

    With the failure of most video game cartoons to sustain viewing figures due to poor quality, fewer companies were willing to invest the money to make new cartoons, especially as they were often competing with the more successful (and often higher quality in both appearance and writing) toy-marketing cartoons such as Transformers, He-Man, Thundercats etc, which were making money from toy sales.

    For me, Wreck-It-Ralph's appeal is partly down to a mixture of nostalgia and affectionate parodying of computer games with the classic characters mostly behaving 'in-character', but the main characters and the story are 'original', and not so dependant on familiarity or foreknowledge of the genre, so was accessible to far more people.

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  • Anonymous
    1 year ago

    because times change. there isn't a complicated reason most likely

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