pokemon team to battle against a specific team?

friend uses

mewtwo y





basicaally he has high speed pokemon

what pokemon would be good to go against him

1 Answer

  • 5 years ago
    Favorite Answer

    This is a pretty evil Ubers team. It's very standard, but very strong in ORAS. That's assuming you're talking about 6v6 singles, which you didn't specify.

    Anyway here's how you use it. Lead with deoxys. Use taunt if you think he'll set up SR, spikes, sticky web, his own taunt, swords dance, etc... If you don't think you need to taunt set up a screen based on your prediction of his first move. For instance, say he leads with Jolteon and you predict a volt switch, then use light screen. But if you predict a Twave, then use taunt. After getting the taunt and screen(s) you want if deoxys is still alive put up Stealth Rock. Then keep taunting until Deoxys faints. After that it's just a matter of setting up with any of the 5 set-up 'mons. Mega Salamance if he has lucario or another physical attacker for the intimidate, then follow with dragon dance. PGroudon if charizard or jolteon's out. Mewtwo Y can be an issue, but if you got light screen up go with xerneas and hit geomancy followed by moonblasts. Xerneas for yveltal. For any unexpected surprises use darkrai for sleep, but remember mewtwo is faster and has access to OHKO fighting moves. Arceus should be used as backup Espeed priority, or swords dance on a predicted switch, or as backup for his coverage moves.

    Deoxys-Speed @ Light Clay

    Ability: Pressure

    EVs: 252 HP / 4 Def / 252 Spe

    Timid Nature

    IVs: 0 Atk

    - Taunt

    - Reflect

    - Light Screen

    - Stealth Rock

    Groudon-Primal @ Red Orb

    Ability: Desolate Land

    EVs: 104 HP / 252 Atk / 96 SpD / 56 Spe

    Adamant Nature

    - Rock Polish

    - Precipice Blades

    - Stone Edge

    - Swords Dance

    Salamence @ Salamencite

    Ability: Intimidate

    EVs: 80 HP / 252 Atk / 176 Spe

    Adamant Nature

    - Dragon Dance

    - Return

    - Earthquake

    - Roost

    Arceus @ Life Orb

    Ability: Multitype

    EVs: 252 Atk / 4 Def / 252 Spe

    Jolly Nature

    - Swords Dance

    - Extreme Speed

    - Shadow Claw

    - Earthquake

    Xerneas @ Power Herb

    Ability: Fairy Aura

    EVs: 184 HP / 32 Def / 252 SpA / 40 Spe

    Modest Nature

    - Geomancy

    - Moonblast

    - Hidden Power [Fire]

    - Thunder

    Darkrai @ Life Orb

    Ability: Bad Dreams

    EVs: 4 Def / 252 SpA / 252 Spe

    Timid Nature

    IVs: 0 Atk

    - Dark Void

    - Nasty Plot

    - Dark Pulse

    - Sludge Bomb

    Check the source for a good Ubers page full of sample teams.

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