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MTG: Please help improve my green/black deck?
Creatures:
1X Disciple of Bolas
1X Stonefare Crocodile
1X Veilborn Ghoul
1X Slum Reaper
1X Korozda Guildmage
1X Acidic Slime
1X Corpsejack Menace
1X Gobbling Ooze
1X Zanikev Locust
1X Sewer Shambler
1X Terrus Wurm
1X Dreg Mangler
2X Drudge Beetle
2X Korozda Monitor
2X Sluiceway Scorpion
2X Slitherhead
2X Golgari Longlegs
3X Walking Corpse
Lands:
1X Golgari Guildgate
12X Swamp
12X Forest
Artifacts:
2X Golgari Keyrune
Other Spells:
1X Grisly Salvage
1X Mutilate
1X Rites of Reaping
2X Launch Party
2X Murder
2X Essence Drain
So essentially I'm looking to build a deck with a theme of recycling the dead and dealing out damage to my enemy to drain them, obviously scavenge is going to be a key part of my deck.
I'd really like some advice on what cards to get more of, what to replace ect. Most of this was put together from cards from my spare pile. Any help would be great, many thanks in advance.
Also, it'll be easier once I know what cards I'm looking for, I can just go out and trade for them or something.
@Adachi Tohru
Thanks for telling me what I already know, pal. I know I need more than one copy for most of these cards here. And my deck is aiming for a theme, recycling the dead to benefit the living, I already stated that scavenge was going to be a key mechanic to my deck. Also I was looking for advice on what to get more of, what to get rid of and such, but apart from telling me I have too many lands you've done nothing constructive.
3 Answers
- 8 years agoFavorite Answer
There are a few places where you can test draws and even play your deck idea. Check out cockatrice.
You need to pick 7-10 cards that you have 4 of in your deck. Sometimes having one-of's, 2 or 3, might have a purpose but for your early deck creation ideas try to stick with 4-of's.
If you add all of the CMC (Converted mana cost) together for your entire deck, and then divide by the number of cards in your deck, you want the "curve" to be between 3 and 4.
Source(s): MTG Pro 10+ years - Adachi TohruLv 78 years ago
Horrible deck.
1. Mostly ones and twos of cards so you won't draw them during a game.
2. No real theme or purpose to your deck.
3. Too many lands. 25 is too many for a deck like this,
- 4 years ago
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