Magic: The Gathering question. How does 'regenerate' work?

Such as 'Drudge Skeletons'

4 Answers

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  • Anonymous
    1 decade ago
    Favorite Answer

    "Regenerate" means "The next time this creature would be destroyed this turn or put into the graveyard due to lethal damage this turn, instead heal all damage on it, remove it from combat if it's in combat, and tap it if it's untapped."

    Basically, this means that if your Drudge Skeletons are facing imminent death (say, because they blocked something, or because they are the target of a Shock spell), you can save them by paying one black mana.

    This makes Drudge Skeletons a reasonably good blocker (at least, it blocks creatures without flying or trample well). You can block something like a Craw Wurm (which is 6/4) with your Skeletons and regenerate them by paying one black mana. The skeletons won't die and you won't take any damage, either.

    If your opponent plays Shock on your Drudge Skeletons, you can regenerate them in response by paying a black mana. Then, when the Shock resolves, the Drudge Skeletons will regenerate. (They won't die from the Shock, but they will tap if they were previously untapped, because that's one of the effects of regeneration.)

    There are several ways to kill a creature with regeneration:

    * Kill it when its controller doesn't have the mana open to regenerate it

    * Reduce its toughness to 0 or less (For example, putting a -1/-1 counter on your Drudge Skeletons with Scar would kill it). Note that damage does not reduce toughness--you need something that explicitly gives the creature -1/-1 or -3/-3 or something like that.

    * Target it with a spell that just removes it from play, without using the word "destroy" or "damage" (like Unsummon or Path to Exile)

    * Kill it with a spell that destroys it and also explicitly says the creature can't regenerate (like Wrath of God).

  • 1 decade ago

    Regeneration is different from preventing any damage that would be dealt. If a creature with wither would deal the damage, the -1/-1 counters could prevent a creature from being regenerated to safety. Basically, it removes the creature from any combat after damage has been dealt, and taps it if not already tapped. All damage is removed. However if -1/-1 counters are on the creature, then those stay. Also, it doesn't mean that you can save a creature from any form of -x/-x. So a Skeleton shot with a puncture blast or last gasp will stay dead, assuming it's toughness is equal to or less than zero.

  • Anonymous
    1 decade ago

    okay so what happens is you can pay the certain amount to regenerate the creature when its about to die, and when it comes back it comes into play tapped. You cant regenerate when the card is removed from the game, or sacrificed though

    Source(s): knowledge
  • ?
    Lv 4
    4 years ago

    Drudge Skeletons

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