蟲蟲大戰!

請問各位,蟲蟲大戰何時會開始販售.而可執行的電腦軟體系統為何?windos xp or me可以嘛?

Update:

有沒有比較簡單的方法?

1 Answer

Rating
  • Anonymous
    2 decades ago
    Favorite Answer

    在何時販賣我是不知道不過你可以從這些網址下載看看能不能玩

    蟲蟲大戰XP版

    http://home.pchome.com.tw/boy/ilikegame03/All009.z...

    ftp://ftp.ntust.edu.tw/vendor/slime/mail/mail3/20031214-11.rar http://home.pchome.com.tw/boy/ilikegame03/All010.z...

    http://home.kimo.com.tw/thesongmo/

    要用2000或XP執行Dos程式,有兩種方法:

    一.使用開機光碟片或開機磁片來執行

    以下僅說明開機磁片製作方法:

    將一張空白的3.5磁碟片放入磁碟機中在磁碟機A:點選右鍵>>>>>格式化,然後『將立一個MS-DOS開機磁片(M)』這欄方格打勾,最後再按下開始!!

    完成後,將電腦重新開機,重新開機時,先將磁片放入磁碟機中再進行從開機的動作,重開後就會出現DOS的目錄,尋找之前遊戲放入先前的目錄即可執行!!

    二.使用dosbox執行

    dosbox的好處是可以再Windows系統中執行而不必重開機,首先請先下載"dosbox"主程式

    http://nchc.dl.sourceforge.net/sourceforge/dosbox/...

    另外我自行提供簡易的設定方法:

    安裝完成後,在裡面新增資料夾檔名為game,將要玩的遊戲放入game資料夾中,接著再按開始>>>>>所有程式>>>>>dosbox-(版本)>>>DOSBox.conf

    打開"DOSBox.conf"這個檔案,將原本的內容先全選在清除,在將以下複製到DOSBox.conf內:

    [sdl]

    # fullscreen -- Start dosbox directly in fullscreen.

    # fulldouble -- Use double buffering in fullscreen.

    # fullfixed -- Don't resize the screen when in fullscreen.

    # fullresolution -- What resolution to use for fullscreen, use together with fullfixed.

    # output -- What to use for output: surface,overlay,opengl,openglnb,ddraw.

    # hwscale -- Extra scaling of window if the output device supports hardware scaling.

    # autolock -- Mouse will automatically lock, if you click on the screen.

    # sensitiviy -- Mouse sensitivity.

    # waitonerror -- Wait before closing the console if dosbox has an error.

    # priority -- Priority levels for dosbox: lower,normal,higher,highest.

    # Second entry behind the comma is for when dosbox is not focused/minimized.

    # mapperfile -- File used to load/save the key/event mappings from.

    fullscreen=ture

    fulldouble=false

    fullfixed=false

    fullresolution=1024x768

    output=surface

    hwscale=1.00

    autolock=true

    sensitivity=100

    waitonerror=true

    priority=higher,normal

    mapperfile=mapper.txt

    [dosbox]

    # language -- Select another language file.

    # memsize -- Amount of memory dosbox has in megabytes.

    # machine -- The type of machine tries to emulate:hercules,cga,tandy,vga.

    # captures -- Directory where things like wave,midi,screenshot get captured.

    language=

    machine=vga

    captures=capture

    memsize=16

    [render]

    # frameskip -- How many frames dosbox skips before drawing one.

    # aspect -- Do aspect correction.

    # scaler -- Scaler used to enlarge/enhance low resolution modes.

    # Supported are none,normal2x,advmame2x,advmame3x,advinterp2x,interp2x,tv2x.

    frameskip=0

    aspect=false

    scaler=normal2x

    [cpu]

    # core -- CPU Core used in emulation: simple,normal,full,dynamic.

    # cycles -- Amount of instructions dosbox tries to emulate each millisecond.

    # Setting this higher than your machine can handle is bad!

    # cycleup -- Amount of cycles to increase/decrease with keycombo.

    # cycledown Setting it lower than 100 will be a percentage.

    core=normal

    cycles=3000

    cycleup=500

    cycledown=20

    [mixer]

    # nosound -- Enable silent mode, sound is still emulated though.

    # rate -- Mixer sample rate, setting any devices higher than this will

    # probably lower their sound quality.

    # blocksize -- Mixer block size, larger blocks might help sound stuttering

    # but sound will also be more lagged.

    # prebuffer -- How many milliseconds of data to keep on top of the blocksize.

    nosound=false

    rate=22050

    blocksize=2048

    prebuffer=10

    [midi]

    # mpu401 -- Enable MPU-401 Emulation.

    # intelligent -- Operate in Intelligent mode.

    # device -- Device that will receive the MIDI data from MPU-401.

    # This can be default,alsa,oss,win32,coreaudio,none.

    # config -- Special configuration options for the device.

    mpu401=true

    intelligent=true

    device=default

    config=

    [sblaster]

    # type -- Type of sblaster to emulate:none,sb1,sb2,sbpro1,sbpro2,sb16.

    # base,irq,dma,hdma -- The IO/IRQ/DMA/High DMA address of the soundblaster.

    # mixer -- Allow the soundblaster mixer to modify the dosbox mixer.

    # oplmode -- Type of OPL emulation: auto,cms,opl2,dualopl2,opl3.

    # On auto the mode is determined by sblaster type.

    # oplrate -- Sample rate of OPL music emulation.

    type=sb16

    base=220

    irq=7

    dma=1

    hdma=5

    mixer=true

    oplmode=auto

    oplrate=22050

    [gus]

    # gus -- Enable the Gravis Ultrasound emulation.

    # base,irq1,irq2,dma1,dma2 -- The IO/IRQ/DMA addresses of the

    # Gravis Ultrasound. (Same IRQ's and DMA's are OK.)

    # rate -- Sample rate of Ultrasound emulation.

    # ultradir -- Path to Ultrasound directory. In this directory

    # there should be a MIDI directory that contains

    # the patch files for GUS playback. Patch sets used

    # with Timidity should work fine.

    gus=true

    rate=22050

    base=240

    irq1=5

    irq2=5

    dma1=3

    dma2=3

    ultradir=C:\ULTRASND

    [speaker]

    # pcspeaker -- Enable PC-Speaker emulation.

    # pcrate -- Sample rate of the PC-Speaker sound generation.

    # tandyrate -- Sample rate of the Tandy 3-Voice generation.

    # Tandysound emulation is present if machine is set to tandy.

    # disney -- Enable Disney Sound Source emulation.

    pcspeaker=true

    pcrate=22050

    tandyrate=22050

    disney=true

    [bios]

    # Nothing to setup yet!

    [dos]

    # xms -- Enable XMS support.

    # ems -- Enable EMS support.

    xms=true

    ems=true

    [modem]

    # modem -- Enable virtual modem emulation.

    # comport -- COM Port modem is connected to.

    # listenport -- TCP Port the modem listens on for incoming connections.

    modem=false

    comport=2

    listenport=23

    [directserial]

    # directserial -- Enable serial passthrough support.

    # comport -- COM Port inside DOSBox.

    # realport -- COM Port on the Host.

    # defaultbps -- Default BPS.

    # parity -- Parity of the packets. This can be N, E or O.

    # bytesize -- Size of each packet. This can be 5 or 8.

    # stopbit -- The number of stopbits. This can be 1 or 2.

    directserial=false

    comport=1

    realport=COM1

    defaultbps=1200

    parity=N

    bytesize=8

    stopbit=1

    [ipx]

    # ipx -- Enable ipx over UDP/IP emulation.

    ipx=false

    [autoexec]

    # Lines in this section will be run at startup.

    mount C C:\DOSBox-0.62

    C:

    cd\game

    dir

    儲存後,按下"dosbox.exe"即可執行!!

    如果覺得設定麻煩或困難時,建議採用方法一,dosbox雖然可以在Windows直接執行,但是像"LIERO"這款遊戲來執行的話,順暢度並沒有比方法一好!!但一般遊戲依然可以執行!!

    Source(s): 網友
Still have questions? Get your answers by asking now.